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Magnetic Game Teaches Fine Motor Skills And Imagination  Suitable For Ages 3 And Up 0
Magnetic Game Teaches Fine Motor Skills And Imagination  Suitable For Ages 3 And Up 1
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Magnetic Game Teaches Fine Motor Skills And Imagination  Suitable For Ages 3 And Up 8
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Magnetic Game Teaches Fine Motor Skills And Imagination  Suitable For Ages 3 And Up 0
Magnetic Game Teaches Fine Motor Skills And Imagination  Suitable For Ages 3 And Up 1
Magnetic Game Teaches Fine Motor Skills And Imagination  Suitable For Ages 3 And Up 2
Magnetic Game Teaches Fine Motor Skills And Imagination  Suitable For Ages 3 And Up 3
Magnetic Game Teaches Fine Motor Skills And Imagination  Suitable For Ages 3 And Up 4
Magnetic Game Teaches Fine Motor Skills And Imagination  Suitable For Ages 3 And Up 5

Magnetic Game Teaches Fine Motor Skills and Imagination - Suitable for Ages 3 and Up

VIGOR BAGS
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About this item
Racers: Magnetibook allows you to create different vehicles using the magnetic pieces and set them up on the stage. Select one of the 18 cards and then match the 50 magnetic pieces to copy the card. Alternatively you can be creative and mix and match to build your own super cool transport.

Cosmos: using this educational book game, your child can build up to 18 space vehicles by placing the 52 magnetic pieces as they appear on the model cards (70 pieces in total)

FireFighter: Game box with 60 magnets and 18 model cards - Box made of thick FSC certified rigid cardboard - Dimensions: 19 x 4 x 26 cm (L x W x H) - Game for children from 3 to 8 years old - Ideal for growing up with fun

Sports: Set comprising 16 sports cards and 48 magnets. The inclusive game also depicts para sports. FSC-certified thick rigid cardboard box. Size: 19 x 4 x 26 cm (W x D x H). Recommended for children aged 3 to 8 years.
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