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Unity Development Cookbook RealTime Solutions From Game Development To AI 0
2 of 2
Unity Development Cookbook RealTime Solutions From Game Development To AI 1
Unity Development Cookbook RealTime Solutions From Game Development To AI 0
Unity Development Cookbook RealTime Solutions From Game Development To AI 1
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Unity Development Cookbook Real-Time Solutions from Game Development to AI

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About this item

  • Comprehensive Coverage: Detailed solutions for common Unity development challenges.
  • Real-Time Solutions: Practical examples for real-time game development.
  • 3D and 2D Graphics: Techniques for creating and managing both 3D and 2D graphics.
  • Scripting and AI: Advanced scripting techniques and AI implementation.
  • Animation and Physics: Methods for realistic animations and physics simulations.
  • User Interface Design: Tips for creating intuitive and engaging user interfaces.
  • Networking and Multiplayer: Solutions for developing networked and multiplayer games.
  • Performance Optimization: Strategies for optimizing game performance and efficiency.
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Item description from the seller

Learn everything you need to know to use the powerful Unity engine to its full potential for 3D and 2D game development, simulation, artificial intelligence, and beyond. From the basics of scripting to techniques for interactivity, AI and behavior, animation, narrative, and networking, this flexible, mind-bogglingly popular engine is useful for anything that needs visuals and real-time simulation.

With this thoroughly updated problem-solving cookbook, beginner and intermediate Unity developers will learn about the Unity engine through brief recipes that teach specific features of the software and scripting systems. You'll apply a collection of snippets of code to address common scenarios such as properly keeping score, accepting input, and sharing state over the network.

This cookbook pinpoints the problem, sets out the solution, and discusses how to solve your problem in the best and most straightforward way possible. You'll find solutions for:

  • 2D and 3D graphics
  • Math, physics, and character control
  • Animation and movement
  • Behavior and AI
  • Sound and music
  • Narrative and dialogue
  • Input and gameplay
  • Scripting and user interface
  • Simulation and synthetic data creation
  • Networking and accessing web content
  • Analytics and telemetry

    Table Of Contents :

    • Chapter 1. Working in Unity
    • Chapter 2. Scripting
    • Chapter 3. Input
    • Chapter 4. Mathematics
    • Chapter 5. 2D Graphics
    • Chapter 6. 3D Graphics
    • Chapter 7. 3D Physics and Character Control
    • Chapter 8. Animation and Movement
    • Chapter 9. Logic and Gameplay
    • Chapter 10. Behavior, Simulation, and AI
    • Chapter 11. Sound and Music
    • Chapter 12. User Interface
    • Chapter 13. Files, Networking, and Screenshots

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Listed on 14 September, 2024